Convert Video to an Ordered Frame Sequence
Choose an interval, FPS or time range to generate a controlled image sequence in timeline order.
- 100% private — no upload
- Fast browser processing
- No signup
- No watermark
Having trouble?
If a video does not load, try choosing it from Files instead of Photos. For large 4K videos, close other apps or free up storage, then try again.
More iPhone video tips →0 Frames · 0 selected
Debug — input variants
Try each picker on iPhone and watch which one loads. The log shows exactly where loading stops.
Use this page for a consistent sequence across the timeline. Choose every N seconds, a target FPS or a bounded time range; check the planned frame count; then generate an ordered batch for motion review, reference or animation work.
How it works
- 1
Load the video sequence
Open an MP4 or another supported video and let the browser read its duration and dimensions locally.
- 2
Set the sampling rule
Choose a fixed interval, a target FPS or a start and end time to define the ordered frame sequence.
- 3
Check the planned batch
Review the expected frame count and adjust the spacing or time range before processing a long clip.
- 4
Export the frames in order
Generate the sequence, remove any frames you do not need and download the remaining images individually or as a ZIP.
Supported video formats
Most common containers work out of the box because decoding uses your browser’s built-in video engine.
- MP4 H.264 — most compatible
- MOV Apple / QuickTime
- WebM VP8 / VP9
- MKV Matroska
- AVI Legacy container
- M4V iTunes video
Private by design
Your video never leaves your device. All decoding and image extraction runs locally in your browser using standard web APIs — there is no server upload, no queue and no account. Close the tab and every frame is gone.
Output options
JPG
Small files, best for photographic frames and sharing.
PNG
Lossless, best for sharp graphics, text and screenshots.
WebP
Smaller than JPG at similar quality — ideal for the web.
What people use it for
- Study motion frame by frame for sports or technique
- Build training data by sampling frames at a fixed rate
- Create animation or rotoscoping reference sheets
- Sample a long recording every few seconds for review